Day Two of new servers
It looks like all the game stats have replicated. Now we have to let all the table changes catch up to allow us to query the stats correctly. As always we are doing our best to get things back as fast as possible. Steve and I are a little burned out on this end... it has been a battle. So if we seem a bit snappy in the blog comments or support emails, sorry!
Update 12:19pm CT
True to form we are still having problems. Something is degrading performance on the front-end. Things are going to be up and down while we try to troubleshoot the problem.
Update 2:28pm CT
Alright! Performance issue turned out to be Microsoft... the presence feed was adding 20 seconds to every page load. I have a 10 second timeout in there but for some reason it wasn't obeying it. But by commenting it out, things have sped up. I am now running blogs for 9/28... so look for those!
Also, due to the craziness I think we are going to play it safe and give everyone a free pass on streaks up through 9/30... just because we don't need the support emails right now. ;)
Update 8:16pm CT
Alright, it looks like all blogs are there through today (9/30). So that is the data we have and they are posted! The fact that we can run 3 days of blogs in under five hours shows your how damn fast these servers are. It use to take 3 hours to do one day!! Finally... something is awesome for a change... I am a happy guy. We still have leaderboards, game stats/days played, and badges to get back to normal... but if we have blogs... I am happy. :)


